IXD102 ( 30250 ) - Introduction to Communication Design. 2022-23.
This week we reflected upon design principles and the future of interfaces.
We design a screen for any interface. This can range from small sizes such as smart watches to laptop sized screens. Screen sizes have developed over time, becoming larger and graphics more detailed. How we consume content has also developed. No longer do we interact with screens within a work setting, now it is a constant. In modern times, it is normalised to
The first website ever created is responsive, in other words, designed for all device. This makes it accessible.
Compared to water, content forms around the subject. In other words, content is everywhere, and adapts to the interface it is viewed on. This changes from device to device. For example, how does content that is viewed on a phone look on a smaller interface such as a smart watch?
Wearable Technology, smart speakers, direct input, single input, touch input, voice input, and now gesture input. Smart homes (IoT). No humans at all. Most, if not all, devices so far have required human input. We are advancing so far with interaction design that devices are being developed to require no human input at all. For example, driverless cars.
Companies are also taking this technology to modernise their brand and stay relevant in advanced technological time. Clothing brands now create mirrors and/or filters so that customers can view items on their person. For example, you
Google created Google Glass. It was a product that took glasses and developed them to display interfaces through the lenses. Although the product failed in some departments (overheating making the product uncomfortable to wear and having a short battery life), the overall
Future Interfaces Group
Using VR goggles and a receiver pack, the prototype uses your body to interact with content. This interface